Wir haben einige nette Ideen für neue Rassen aus Australien erhalten. Mehr dazu in der nächsten Ausgabe...

Magic Challenge New Forces

Clockwork Gnomes

A Gnome wizard with mechanical & clockwork monsters

Race/Type

Con-viction

Fighting Skills

Amour

Wounds

Move-ment

Damage

L/S/R

Special Rules

Spell Points

Clockwork Soldiers

G

13

2

4

4

4

With big keys!

100sp for 3

Large Clockwork Soldiers

G

14

2

5

4

6

Better fighters & causing more damage

100sp for 2

Clockwork Musketeers

G

13

2

4

4

4

Can't move & shoot

70sp for 1

Steam powered soldiers

G

15

3

6

4

7

Big but slow & hard to kill

70sp for 1

Steam powered Giant

G

12

3

8

7

7

enemy gets Fighting Skills +1, can heal one of his wounds each round

125sp for 1

Clockwork Cannon

G

13

4

6

1 per Crew-member

9

A crew of 3 creatures is required to operate it. They use up their own actions. Melee Fighting Skills 0, 50 cm range. The whole crew’s actions are converted to the two actions of the weapon. Own creatures don’t block its line of sight The enemies’ Fighting skills are raised by 2 when attacking the weapon.

160sp for 1 plus crew

This is an idea from one of our gaming club members

Pimps & Whores

The wizard is the Pimp, & his troops are whores & their minders

Race/Type

Con-viction

Fighting Skills

Amour

Wounds

Move-ment

Damage

L/S/R

Special Rules

Spell Points

Whores

N

11

1

4

6

4

Can only be attacked by male models on a roll of 10+

90sp for 3

Thugs

N

14

1

4

4

6

Better fighters & causing more damage

80sp for 2

Thugs with crossbows

N

13

1

4

4

4

60sp for 1

Mud Wrestlers

N

15

1

4

5

5

Great fighters & quite fast too

60sp for 1

Orge Thug

N

12

2

8

7

7

enemy gets Fighting Skills +1, can heal one of his wounds each round

120sp for 1

Large War Machine

N

13

4

6

1 per Crew-member

9

A crew of 3 creatures is required to operate it. They use up their own actions. Melee Fighting Skills 0, 50 cm range. The whole crew’s actions are converted to the two actions of the weapon. Own creatures don’t block its line of sight The enemies’ Fighting skills are raised by 2 when attacking the weapon.

160sp for 1 plus crew

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