DAG3001

Equipment:

Accessories:

Special Rules:
The Arm of K'Tal allows him to reroll a missed roll for an equipment hit. Furthermore it has PV 4 in melee and, like every psionic relic, it ignores armour, protective equipment and damage reductions of any kind. Z'Qul has mastered "Psionic Wave" (1 action). On a successful roll for RCS every miniature within 30 cm of him is pushed back 10 cm. He can successfully use this power only once per round.

Generic Rules for D'Kari:
All actions directly aimed at an opponent require line of sight and the target must not be further away than 55 cm. D'Kari cannot use an action to aim at an opponent when using their psionic skills. The following powers can be used by every D'Kari:

  1. Wholeness Of Mind:The D'Kari gets a bonus of +1 to RCS, MCS and BR for each other D'Kari on his team and in the arena.

  2. Psionic Strike: A powerful blow ignoring armour, protective equipment and damage reductions of any kind. It inflicts 4 points of damage, which go into one location.

  3. Tuning: D'Kari can only receive tuning of their attributes. Armour cannot be tuned as well as they cannot carry any equipment.

D'Kari never fight against each other, never team up with Krrill and when fighting Krrill the
Psionics get a bonus of +1 to RCS, MCS and BR.


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