DAG1002

Equipment:
Sabre of F'Gra (right arm) - "M" - PV 3
Accessories:
Grapnel

Special Rules:
Using her grapnel V'Pry can climb walls without ladders and the likes of. She moves with half her MR and can climb a maximum of 20 cm. The Sabre of F'Gra causes an additional critical wound when hitting a target. Like every psionic relic it ignores armour, protective equipment and damage reductions of any kind. V'Pry has mastered "Disfunction" (1 action, only one try per weapon per round). On a successful roll for RCS the affected weapon is jammed until the end of that round.

Generic Rules for D'Kari:
All actions directly aimed at an opponent require line of sight and the target must not be further away than 55 cm. D'Kari cannot use an action to aim at an opponent when using their psionic skills. The following powers can be used by every D'Kari:

  1. Wholeness Of Mind:The D'Kari gets a bonus of +1 to RCS, MCS and BR for each other D'Kari on his team and in the arena.

  2. Psionic Strike: A powerful blow ignoring armour, protective equipment and damage reductions of any kind. It inflicts 4 points of damage, which go into one location.

  3. Tuning: D'Kari can only receive tuning of their attributes. Armour cannot be tuned as well as they cannot carry any equipment.

D'Kari never fight against each other, never team up with Krrill and when fighting Krrill the
Psionics get a bonus of +1 to RCS, MCS and BR.


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